Developing an online strategy game powered by an intelligent algorithm

dc.contributor.authorLaaraf, Ahmed Amine
dc.contributor.authorLatelli, Thamir
dc.contributor.authorFramed by: Barkat, Abdelbasset
dc.date.accessioned2021-11-23T13:11:37Z
dc.date.available2021-11-23T13:11:37Z
dc.date.issued2021-06-10
dc.description.abstractGames are an ideal domain for exploring the capabilities of artificial intelligence within a constrained environment and a fixed set of rules, where problem solving techniques can be developed and evaluated before being applied to more complex real- world problems, however, this thesis seeks for implementing an online strategy game which is powered by an intelligent algorithm, so in order to make a game intelligent means to apply an intelligent algorithm on it, so the method we used to make the computer play a multi-player game of chance is a modified MAX-N algorithm. The result of this project is properly working strategy board game on Facebook (test period) that we’ve named LUDO PARCHIS. Nowadays games and intelligence go side by side. Ludo is an intelligently played mind strategy board game. It requires some basic knowledge for different moves that need to be taken on one’s move.en_US
dc.identifier.urihttps://depot.univ-msila.dz/handle/123456789/27369
dc.language.isoenen_US
dc.publisherUniversity of M'silaen_US
dc.subjectLUDO, Board-game, MAX-N algorithm, Multiplayer, AI.en_US
dc.titleDeveloping an online strategy game powered by an intelligent algorithmen_US
dc.typeThesisen_US

Files

Original bundle

Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
Laaraf Ahmed Amine.pdf
Size:
1.38 MB
Format:
Adobe Portable Document Format
Description:

License bundle

Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
license.txt
Size:
1.71 KB
Format:
Item-specific license agreed upon to submission
Description:

Collections